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Arashi Castles of Sin - Final Cut (Gluttony Exterior)

This was the first half of the Gluttony level in Arashi Castles of Sins - Final Cut for the Quest version.
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My contribution as a 3D Artist at ForwardXP
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• Restaging scene with optimized assets
• Lighting scene.
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Artist(s) Contributions:
Anirudh Sundaresan: Foliage and Prop Optimizations
Claire Aran: Shader Optimization, VFX
Heather Tierney: Prop optimizations
Samuel Wall: Art Direction, Technical Lighting
Shane Rinehart: Terrain shader and optimizations, Building optimizations